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CHOW #166 – Recency Effect

CHOW #166 – Recency Effect

Every Agile Team knows that Retrospectives are one of the important feedback mechanisms for Continuous Improvement. While doing a release level retro, where, say the release spans across 4 months, how to avoid the ‘Recency...
Feedback and Cognitive Biases

Feedback and Cognitive Biases

Let us start with Feedback.  From Dictionary: Feedback (/ˈfiːdbak/) noun information about reactions to a product, a person’s performance of a task, etc. which is used as a basis for improvement. Feedback is one of the very important factors...
Chow #148 – Re-sizing in every sprint

Chow #148 – Re-sizing in every sprint

My team wants to resize their stories every sprint. Our release consists of 8 sprints of 2 weeks each. We are in our 5th sprint. Our actual velocity is lower than the release planning velocity. Are we doing it right? If your answer is either ‘yes’ or...
Sizing

Sizing

What is sizing? “Sizing a project is about grouping its user stories based on agreed upon complexity factors” Let me explain. When you hear, T-shirt size M or L, what comes to your mind? “May be a right fit!” “30 or 40 inches of shoulder...
CHOW #130 – Frequency of prioritization

CHOW #130 – Frequency of prioritization

From Release Planning till delivery, how frequently a scrum team’s Product Owner should prioritize the backlog to get maximum benefit? Suggested Solution: Product Priotization has to be a continuous exercise. Teams continually reprioritize items in their backlog...